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Normal Maps for XNA with Ultimapper
15 March 2010 5:43 PM | No Comments -
New Avatar Animation Rig (WIP)
12 March 2010 3:24 PM | 4 Comments -
Training Resources for Softimage Users
04 January 2010 1:40 PM | No Comments
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Normal Maps for XNA with Ultimapper
15 March 2010 5:43 PM | No Comments -
New Avatar Animation Rig (WIP)
12 March 2010 3:24 PM | 4 Comments -
Training Resources for Softimage Users
04 January 2010 1:40 PM | No Comments -
Softimage Crosswalk Pipeline for XNA – First Steps with HLSL Effects
03 December 2009 8:04 PM | No Comments -
Softimage Crosswalk Pipeline for XNA – First Steps with BasicEffect
23 November 2009 10:16 AM | No Comments -
Softimage FBX Exporter for XNA – Basic Workflow (Good UVs, Bad Normals)
17 November 2009 9:38 AM | No Comments
Eric Cosky
New Avatar Animation Rig (WIP)Eric Cosky
New Avatar Animation Rig (WIP)Simon Florimond
New Avatar Animation Rig (WIP)Eric Cosky
New Avatar Animation Rig (WIP)
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Archives
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CG Education
Softimage Resources
Latest Posts
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Normal Maps for XNA with Ultimapper
Posted on March 15, 2010 | No CommentsPlease note that support for Softimage Mod Tool for XNA has been discontinued. I have uploaded a new video, showing the steps needed to generate a tangent space normal map... -
New Avatar Animation Rig (WIP)
Posted on March 12, 2010 | 4 CommentsCurrently I’m working on a new XNA avatar animation rig for Softimage. I’m planning to release it as an add-on for Autodesk Softimage 2010 and Autodesk Softimage Mod Tool 7.5.... -
Training Resources for Softimage Users
Posted on January 4, 2010 | No CommentsHere is a list of training material for Softimage. The majority of these tutorials is compatible with Softimage Mod Tool, but some of them require a professional version of Softimage... -
Softimage Crosswalk Pipeline for XNA – First Steps with HLSL Effects
Posted on December 3, 2009 | No CommentsPlease note that support for Softimage Mod Tool for XNA has been discontinued. I have uploaded a new video, in three parts, explaining how to use the HLSL effects supplied... -
Softimage Crosswalk Pipeline for XNA – First Steps with BasicEffect
Posted on November 23, 2009 | No CommentsPlease note that support for Softimage Mod Tool for XNA has been discontinued. I have made a new video showing how to quickly start using the Crosswalk dotXSI format with... -
Softimage FBX Exporter for XNA – Basic Workflow (Good UVs, Bad Normals)
Posted on November 17, 2009 | No CommentsPlease note that support for Softimage Mod Tool for XNA has been discontinued. These are the steps needed to export the UVs from Softimage towards XNA with the FBX format....




